Current priority · experimental
San
Build the language. Prove the ground.
A self-hosted systems language becoming a workable Linux prototype through deterministic, safety-minded checkpoints.
Cole Speelman's public homebase
I design, build, explain, and operate software systems end to end: languages, products, accessible publishing, structured data, public services, infrastructure, deployment, and the words and interfaces that make the work usable. Gamertan is where I can finally show that whole practice—with evidence, honest limits, and a little ridiculous joy.
Don't bother me—I'm working on my gamertan.
Current priority · experimental
A self-hosted systems language becoming a workable Linux prototype through deterministic, safety-minded checkpoints.
Products, open work, and public proof
These are not interchangeable portfolio tiles. Each has a different maturity, responsibility, and reason to exist. I publish the evidence and the limits beside the invitation.
Current priority · experimental
Build the language. Prove the ground.
A self-hosted systems language becoming a workable Linux prototype through deterministic, safety-minded checkpoints.
Private macOS alpha
Map the controller. Keep the game fun.
A proprietary local controller configurator for remapping, calibration, macros, and compatibility across games.
v1.0.0 · native macOS and Linux
Write the page where you can see it.
An HTML-first template engine for Go, plus editor tooling, agent guidance, practical teaching material, and verifiable native releases.
Public preview · composable Go packages
Keep the boundaries. Reuse the care.
Request identity, structured evidence, browser security, authentication, organizations, access policy, and analytics for small Go services.
Private development preview · self-hosted
Keep the evidence close.
Logs, metrics, traces, deployments, bounded time-series queries, dashboards, and incidents for carefully operated Linux systems.
Final public CLI preview · archived
Prove it. Move it. Know the way back.
A preserved, health-gated CLI release whose next networked control-plane research now continues privately.
Live public service
Find the knowledge. Keep the adventure.
A source-aware, accessible EverQuest Legends reference service built for real player decisions.
Work carried end to end
Built and tended by Cole from 2023–2025
How I connected programs, courses, planning, staff, events, content, accessibility, and production delivery inside one maintainable institutional platform.
Essays and reflections
· Cole's Notes
A technical argument about generative watermarking, hidden token-level constraints, empirical evidence, provenance, and independent model paths—delivered, appropriately enough, in iambic pentameter.
Behind the scenes
I froze the intended v1 contract, built the exact public source on Linux and Apple Silicon, signed and notarized the Mac release, and opened the observation period before final v1.
I moved 47 complete page families into 106 typed components, kept the old renderer ready, and let evidence—not nerves—decide the production switch.
I turned years of 4 a.m. migrations—and their human cost—into a narrow, inspectable release tool, then used it to deploy this very note.
How pinned runner images, offline module caches, scoped SSH verification, and Tend's fail-closed checks made Gamertan releases quieter without pretending the network disappeared.
How I work
I am one developer with a disabled and neurodivergent body, finite energy, a family worth being present for, and users whose time matters. I prefer visible decisions, calm deployment, reversible change, and enough written context for the next caring person.
Accessibility shapes structure, controls, copy, and testing from the beginning.
I measure claims, publish limitations, and call a preview a preview.
I choose the smallest understandable system that can carry the responsibility.
History, rights, rollback, succession, and human limits remain part of engineering.